Valhello: Ethereum Games and State Channels
What are state channels and how do they apply to games on the Ethereum blockchain?
I’m starting to build a blockchain-assisted MUD game - multi user dungeon - in which you type out commands and read descriptions of rooms and situations as opposed to looking at fancy graphics. This is mainly going to happen as a proof of concept of state channels, but also of other technologies for layer 2 scaling similar to Bitcoin’s (non functioning and broken) lightning network (I explain how it’s broken in the post linked below).
If you’d like to accompany me on this journey or learn more about what I’m building and how it’s going to be built, check out the most recent post: https://bruno.id/valhello-ethereum-state-channels-for-games/
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